# Liblice Climb — graphical climbing slice

This is a playable browser prototype (Three.js r180), not a native iOS build or a surveyed digital twin. It can be opened in Safari. The full preceding game remains at the root URL.

## Architectural references

- Český rozhlas, Karel Zýka (22 June 2018), *Legendární AM vysílač Liblice odkrývá své nitro*: https://digital.rozhlas.cz/legendarni-am-vysilac-liblice-odkryva-sve-nitro-7496558 — 355 m, slender triangular masts, surrounding ARPO conductors, 15 guy wires per mast, maintenance lift. Historical operational details are not treated as current.
- Cesty a památky, *Liblice, Přistoupim – vysílače*: https://www.cestyapamatky.cz/kolinsko/liblice/vysilace — red-white triangular structure, pair spaced 120 m apart, landscape context.
- EXCON, *RO Liblice – rektifikace svislosti stožáru a předpětí kotevních lan* (2023): https://www.excon.cz/file_download/673 — maintenance photographs and height confirmation.
- User-supplied photographs — visual reference for the slender silhouette, red warning lamps, dense vertical wires and grated service structures. They have not been redistributed in this demo.

Platform spacing, ladder dimensions, the 88–100 m demonstration section, and hatch operation are gameplay interpretations. The surrounding terrain is illustrative, not a map. This slice does not reconstruct site security.

## Materials

- Rusty Metal 02 — Rob Tuytel / Poly Haven, CC0: https://polyhaven.com/a/rusty_metal_02
- Evening Field HDRI — Sergej Majboroda / Poly Haven, CC0: https://polyhaven.com/a/evening_field
- Full asset provenance: assets/asset-manifest.json
- Three.js — MIT license: vendor/THREE-LICENSE.txt

## Controls

Hold W / Up / Space to climb; S / Down to descend. E opens the hatch when in reach. Drag to look; use the three view buttons on touchscreens. Escape pauses. Sound starts only on request. Mobile movement uses held pointer controls.

## Noční zvuky v hlavní hře

„Crickets Ambient Noise - loopable“, Wolfgang_ / Ted Kerr, CC0.
https://opengameart.org/content/crickets-ambient-noise-loopable
Jemná filtrace a upravená úroveň hlasitosti.


## Další herní objekty (v20)
- Napájecí vedení: prostorový model podle fotografií ŠJů, Wikimedia Commons, [Liblice B – vedení (08)](https://commons.wikimedia.org/wiki/File:Vys%C3%ADla%C4%8D_Liblice_B,_veden%C3%AD_(08).jpg), [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). Fotografie slouží jako vizuální reference; herní trasa je fiktivní.
- Gramofon, výrobní štítek a dvojice NPC jsou původní herní modely. První NPC má na přání vzhled inspirovaný Jiřím Károu; oba návštěvníci a jejich dialog jsou fiktivní.
- Zlý Chinaski — Nemáme rádi víno: původní instrumentální herní neurofunk, 174 BPM, 16 taktů. Fiktivní deska, bez převzatých nahrávek či vokálů.


## Realism update — photographed surface materials

Locally optimized 1K WebP PBR maps (diffuse, OpenGL normal, roughness), CC0 from Poly Haven:
- Concrete — Rob Tuytel: https://polyhaven.com/a/concrete
- Gravel Floor — Matterfield / Jenelle van Heerden: https://polyhaven.com/a/gravel_floor
- Corrugated Iron — Dimitrios Savva / Jenelle van Heerden: https://polyhaven.com/a/corrugated_iron
License: https://polyhaven.com/license

Architectural reference (not included as an in-game texture): ŠJů, Wikimedia Commons, “Vysílač Liblice B, pata stožáru”, 2015, CC BY 4.0.
https://commons.wikimedia.org/wiki/File:Vysílač_Liblice_B,_pata_stožáru.jpg
https://creativecommons.org/licenses/by/4.0/

The lower ring supports and tensioning fittings are photo-inspired. The gameplay yard, access and climb route are fictional, not a surveyed reconstruction.

Caveat handwriting font — Pablo Impallari / Google Fonts, SIL Open Font License 1.1. Local font and license in /fonts/. https://github.com/google/fonts/tree/main/ofl/caveat
